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全球网络刷爆屏的国产3A大作游戏《黑神话:悟空》于8月20号正式发售啦!这是一款以中国神话为背景的动作角色扮演游戏。

故事取材于中国古典小说“四大名著”之一的《西游记》,以悟空为主角,以西游记的故事为背景,对其各种细节进行二次创作。玩家将扮演一位“天命人”,为了探寻昔日传说的真相,踏上充满危险与惊奇的西游之路。

来看看国外媒体《福布斯》杂志的报道:

01.

Black Myth: Wukong has been one of the flashiest previewed games in some time, and now we know from critics how good it may be.

《黑神话:悟空》作为这段时间备受瞩目的游戏之一,终于迎来了媒体评测。根据评论家的反馈,这款游戏的表现令人期待。

02.

While players are of course free to purchase and see for themselves, review scores of the PC version are coming in and with 40 reviews or so live, it has an 82 on Metacritic.

虽然玩家当然可以自行购买体验,但PC版的评分已经出炉,目前在Metacritic上的40篇评测中,游戏得到了82分的综合评分。

03.

Solid scores, though not on the highest end like the FromSoft games it emulates. But I don’t think anyone should have reasonably expected that.

这一成绩相当稳健,但未能达到其模仿的FromSoft游戏的高分。不过,我认为没有人会理性地期望它达到那样的高度。

04.

It has racked up four perfect scores so far, 10% of the total. The biggest outlets span a range.

截至目前,游戏已获得了四个满分评价,占总评测数的10%。主要媒体的评分跨度较大。

05.

There were some odd claims yesterday that IGN scored the game a 5/10, but they didn’t, it’s an 8, which is quite good on their scale, and they’re one of the higher scores from major outlets.

昨天有些奇怪的说法称IGN给这款游戏打了5分(满分10分),但实际上并非如此,IGN的评分是8/10,这在其评分体系中已属不错,且是主要媒体中较高的评分之一。

06.

In fact, no scores on PC come in below a 5/10 at all. The game was reportedly not reviewable on PS5, which is strange considering how much it had been hyped up for PS5, which does not have many of its own exclusives this year, and they were hoping they would be the main platform of choice for Wukong.

事实上,PC平台的评分没有低于5/10的。根据报道,这款游戏在PS5上无法进行评测,这让人不解,因为该作品长期受到PS5玩家热切期待,而PS5今年又缺乏自家独占大作,他们本希望PS5能成为玩《黑神话:悟空》的主要平台。

07.

In the land of video game expectations and the good old 6-10 score range for 95%of games, an 82 is good. Some of the main complaints are that it's solid boss fights paired with less interesting times in between those boss fights, so it may not be for everyone. We'll see how it performs financially, and how much of an audience it might attract.

在游戏界的预期中,95%的游戏都处于6-10分的区间,82分已属良好。一些主要的批评集中在游戏的BOSS战相当精彩,但在BOSS战之间的内容略显平淡,因此这款游戏可能并非适合所有人。我们将拭目以待其财务表现以及吸引的玩家群体规模。

事实证明,这款游戏经受住了市场的考验,在2024年8月20日正式发售后,不到24小时,该游戏在Steam在线玩家峰值突破222万,在Steam所有游戏在线玩家历史峰值中排名第二。同日,《黑神话:悟空》在Steam上已售出超过300万份,加上WeGame、Epic和PS平台,总销量超过450万份,总销售额超过15亿元。

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